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IPOPs (Image Plane Operators) for Houdini Indie

$100 $80
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What are IPOPs?

IPOPs are operator workflows designed to streamline shaders and AOV development in Houdini. With our toolset, artists can easily standardise their networks and access specially developed nodes for various renderers and presets, increasing efficiency and creativity. Get our Master Bundle with over 70+ HDAs now!

Changelog v1.1.4

1. The Standard Library

The Standard Library is a set of HDAs that help artists create quick shaders and AOVs and contain useful Utility Nodes such as Fresnel for Karma (CPU & XPU), Mask Falloffs in Shaders etc. The HDA library is constantly updated with new nodes to assist artists in speeding up their workflow and creating a streamlined system thereby increasing efficiency and creativity.

2. The Geometry AOVs

The Geometry AOVs is a set of HDAs that help artists generate quick AOVs Passes and Mattes that are useful for Compositing and Shading. The HDA library is constantly updated with new nodes to assist artists in speeding up their workflow and creating a streamlined system thereby increasing efficiency and creativity.

Geometry AOVs for Karma Materials step by step guide blog post

3. The Particles AOVs

The Particles AOVs is a set of HDAs that help artists generate quick AOVs Passes and Mattes that are useful for Compositing and Shading. The HDA library is constantly updated with new nodes to assist artists in speeding up their workflow and creating a streamlined system thereby increasing efficiency and creativity.

Particles AOVs for Karma Material Step by Step guide blog post

4. The Volumes AOVs

The Volumes AOVs is a set of HDAs that help artists generate quick AOVs Passes and Mattes that are useful for Compositing and Shading. The HDA library is constantly updated with new nodes to assist artists in speeding up their workflow and creating a streamlined system thereby increasing efficiency and creativity.

Please click on the product for complete details.


Supported Renderer:

  1. VEX Shaders - Mantra
    - Standard Library
    - Geometry AOVs
    - Particle AOVs
    - Volumes AOVs
  2. VEX Shaders - Karma CPU
    - Standard Library
    - Geometry AOVs
    - Particle AOVs
    - Volumes AOVs
  3. Karma Material - Karma CPU & XPU
    - Standard Library
    - Geometry AOVs
    - Particle AOVs
    - Volumes AOVs
  4. Karma MaterialX - Karma CPU & XPU
    - Standard Library
    - Geometry AOVs
    - Particle AOVs

FAQ:

  1. How do I install the tool?
    You will get access to a private repo on GitHub within 24 Hours after purchase.

    NOTE: The GitHub repo will constantly be updated with new material and an email notification will be sent to users.
  2. Do I need a GitHub account?
    Yes.
  3. Do I need an internet connection to run the tool?
    You require an internet connection to activate the tool and clone the GitHub repo.
  4. Why can't I dive inside the nodes?
    Some HDAs are blackboxed and are not editable.
  5. What versions of Houdini do you support?
    Houdini 20.5.278 and up.
  6. Can I request for special features?
    Yes! If you require any support or require the setup to be customized to your needs or implemented in your scene, please contact us at support@chakshuvfx.com and we can debug/modify it accordingly.

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Please read the Terms of Use and License Agreement.

Copyright Notice


For any queries please email us at support@chakshuvfx.com

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Access to GitHub Repository

Houdini 20
Houdini 20.0.729 (Py 3.9 & 3.10.10) & above
Houdini 20.5
Houdini 20.5.278 (Py 3.11.7) & above
OS
Windows, Linux
Renderers
Mantra, Karma CPU & XPU
Shaders
VEX, Karma Materials, MaterialX
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